IMVU news – Catalog offline for hours
It’s not very often that I have an evening to myself, but tonight I get the house to myself… so I had planned on spending the evening creating some new items to add to my IMVU catalog. I look forward to these times, because to me it means “playtime in PhotoShop”. lol
When I sat down at my computer, graphic tablet pen in hand… I was so very disappointed to see this:
Everyone can get to their products by using their Dev reports link on their hp’s and then going to your products list. Once there scroll and find the product you are looking for and click on it it will load the pp and from there you can do whatever you need to.
As far as I know, the downtime only lasted a couple of hours here on the East Coast… it’s working for me now, so I will get to enjoy some creating playtime tonight after all, whew!
Now Available… uh… Psych!
In other IMVU news, I received an email notice about an official IMVU Blog post about the added feature that will allow us to assign room moderators in our public rooms. When I went to the online blog so I could send out the page link to my Twitter friends, it just wasn’t there. Still isn’t!
I don’t know how the post got sent out through their RSS feed, without showing on the site (unless the post was hidden or deleted after it was published in error or too soon). I haven’t tried to create a room since getting that notification either, so don’t know if it’s actually in effect yet or not… but I am glad I signed up for email notices of their posts lol. Regardless, I hope this is something they do implement soon if it isn’t live yet, because it would be very helpful to the IMVU users that do host public rooms.
IMVU in the News
IMVU grew its revenue primarily by increasing the sale of virtual currency to its members, who use that currency to purchase virtual goods ranging from clothing for their avatars to furniture for their rooms. IMVU’s catalog of virtual goods is the largest in the world, with more than 3 million items created by IMVU members. The daily production of items sold is valued at about 175,000. It is not to my surprise that IMVU recently announced that the company has doubled its revenue in one year to a $25 million run rate and achieved profitability. At peak hours of game play and social network chats, the company estimates that there are close to 770,000 conversations and story lines being produced by members. Their virtual world and communities gain the marketing tools and technical support needed to support this 3D love fest.
dig that last sentence… anyone wanna comment? 😉
- Who’s the biggest 3D Virtual World Now? These numbers seem a lil ‘skewed’ to anyone else? I mean, I know I’ve been busy lately, but have I really not noticed an increase in membership to 40 million?